Vampires

Vampires

Tier 2

Positionals

  • 0-16

    THRALL LINEMAN

    HUMAN, MINION, LINEMAN

    40K
    Trois-quart Sbire
    Illustration for positional Trois-quart Sbire
    M
    6
    ST
    3
    AG
    3
    PA
    4
    AV
    8
      PRIMARY:
      • G
      SECONDARY:
      • A
      • S
    • 0-2

      VAMPIRE RUNNER

      VAMPIRE, UNDEAD, RUNNER

      100K
      Coureur Vampire
      Illustration for positional Coureur Vampire
      M
      8
      ST
      3
      AG
      2
      PA
      3
      AV
      8
      PRIMARY:
      • A
      • G
      SECONDARY:
      • S
      • P
    • 0-2

      VAMPIRE BLITZER

      VAMPIRE, UNDEAD, BLITZER

      110K
      Blitzer Vampire
      Illustration for positional Blitzer Vampire
      M
      6
      ST
      4
      AG
      2
      PA
      4
      AV
      9
      PRIMARY:
      • G
      • A
      • S
      SECONDARY:
      • 0-2

        VAMPIRE THROWER

        VAMPIRE, UNDEAD, THROWER

        110K
        Lanceur Vampire
        Illustration for positional Lanceur Vampire
        M
        6
        ST
        4
        AG
        2
        PA
        2
        AV
        9
        PRIMARY:
        • A
        • G
        • P
        SECONDARY:
        • S
      • 0-1

        VARGHEIST

        VAMPIRE, UNDEAD, BIG GUY

        150K
        Vargheist
        Illustration for positional Vargheist
        M
        5
        ST
        5
        AG
        4
        PA
        6
        AV
        10
        PRIMARY:
        • S
        SECONDARY:
        • A
        • G

      Leagues and Special Rules

      Sylvanian Spotlight

      Staff

      Cheerleader

      10K

      Assistant coach

      10K

      Reroll(s)

      60K

      Apothicary

      50K

      Starplayers

      • AKHORNE L'ÉCUREIL

        SQUIRREL, BLITZER

        80K
        Akhorne l'écureil
        Illustration for positional Akhorne l'écureil
        M
        7
        ST
        1
        AG
        2
        PA
        -
        AV
        6
        Special:
      • SKRULL HALFHEIGHT

        DWARF, SKELETON, UNDEAD, THROWER

        150K
        Skrull Halfheight
        Illustration for positional Skrull Halfheight
        M
        6
        ST
        3
        AG
        4
        PA
        3
        AV
        9
        Special:
      • GRETCHEN WÄTCHER

        UNDEAD, WRAITH, SPECIAL

        180K
        Gretchen Wätcher
        Illustration for positional Gretchen Wätcher
        M
        7
        ST
        3
        AG
        2
        PA
        -
        AV
        9
        Special:
      • IVAN "L'ANIMAL" DEATHSHROUD

        HUMAN, SKELETON, UNDEAD, BLITZER

        210K
        Ivan "L'animal" Deathshroud
        Illustration for positional Ivan "L'animal" Deathshroud
        M
        6
        ST
        4
        AG
        4
        PA
        5
        AV
        9
        Special:
      • WILHELM CHANEY

        WEREWOLF, UNDEAD, BLITZER

        220K
        Wilhelm Chaney
        Illustration for positional Wilhelm Chaney
        M
        8
        ST
        4
        AG
        3
        PA
        5
        AV
        9
        Special:
      • CAPITAINE KARINA VON RIESZ

        VAMPIRE, RUNNER

        230K
        Capitaine Karina von Riesz
        Illustration for positional Capitaine Karina von Riesz
        M
        7
        ST
        4
        AG
        2
        PA
        3
        AV
        9
        Special:
      • GRAK ET CRUMBLEBERRY

        250K
        Grak et Crumbleberry
        Illustration for positional Grak et Crumbleberry

        CRUMBLEBERRY

        HALFLING, LINEMAN

        M
        5
        ST
        2
        AG
        3
        PA
        5
        AV
        7
        Special:
        Grak et Crumbleberry
        Illustration for positional Grak et Crumbleberry

        GRAK

        OGRE, BIG GUY

        M
        5
        ST
        5
        AG
        4
        PA
        4
        AV
        10
        Special:
      • COMTE LUTHOR VON DRAKENBORG

        VAMPIRE, BLOCKER

        300K
        Comte Luthor Von Drakenborg
        Illustration for positional Comte Luthor Von Drakenborg
        M
        6
        ST
        5
        AG
        2
        PA
        3
        AV
        10
        Special:

      Inducements

      Temp agency Cheerleaders 5K
      Prayer to Nuffle 10K
      Part-time assistant coach 20K
      Team Mascot 25K
      Weather Mage 25K
      Mercenary 30K
      Any team can hire mercenary players. These are players from your team roster, but they cost 30K gold coins more. Mercenary players retain the player type to which they belong. It is not possible to hire a mercenary who would exceed the maximum number of players allowed for a particular position on the team (excluding players missing the next match). Mercenaries automatically gain the Loner (4+) trait in addition to their usual skills and traits. Mercenaries can receive a single primary skill at a cost of 50K. It is not possible to recruit the mercenary at the end of the match.
      Blitzer's Best Kegs 50K
      For the duration of the match, for each keg of Blitz Premium purchased, apply a +1 modifier to the roll each time you roll to recover a knocked-out player.
      Extra team Training 100K
      Each additional training session grants an additional Team Reroll for the duration of the match.
      Wandering Apothecary 100K
      A team that has purchased a wandering apothecary may use it once per game in the same manner as a regular apothecary.
      Bribes 100K
      You can use a bribe when a player is sent off after attempting to argue the call. When you use a bribe, roll a D6. On a 2+, the player is not sent off (and no turnover occurs). On a natural 1, the referee pockets the bribe but still sends the player off.
      Josef Bugman 100K
      For the duration of the match, apply a +1 modifier to the roll each time you roll to recover a knocked-out player. Once per match, after the teams have been placed but before kickoff, you may remove D3 from your players and re-place them according to the usual rules. A team that hires Josef Bugman cannot hire Josef Bugman as a Star Player.
      Mortuary Assistant 100K
      Once per match, you may reroll a failed regeneration roll made by one of your players.
      Dodgy League Ref (biased Referee) 120K
      When an opposing player commits a foul, if they have not been sent off, roll a D6: on a 5+ the player is immediately sent off. In addition, each time you attempt to challenge the decision, apply a +1 modifier to the roll. A natural 1 always counts as “Outta Here!”
      Sports Wizard 150K
      • Fireball
      • At the end of a team's turn. Target 1 square, and roll 1D6 for each Standing player (from both teams) occupying the target square and adjacent squares. On a roll of 4+, players are “Tackled” and suffer an AV roll with a +1 modifier to the AV or Injury roll (chosen after the dice roll).

      • Zap!
      • Immediately after the end or at the beginning of an opponent's turn, before any actions are taken. Designate 1 player and roll 1D6. If the roll is >= the player's ST or a natural 6, they are turned into a frog (M5, ST1, AG2+, P-, AR5+, Dodge, Leap, No Hands, Stunty, Titchy, Very Long Legs) until the end of the Drive. If they were carrying the ball, it is dropped and bounces away. If a roll on the Elimination Table is required, the frog suffers is Badly Hurt instead, but is removed from the game before regaining its original form.

      Halfling Master Chef 300K
      At the start of each half, before kickoff, roll 3D6. For each 4+, the team gains an additional team re-roll for the half, and the opposing team loses a team re-roll for the half (excluding re-rolls provided by skills, traits, and other special rules).