Level Up & SPP

Improvement rolls
2D6 Result
2-9
New skill.
10
New skill, or increase the M or AR characteristic by 1 point.
11
New skill, or increase the AG characteristic by 1 point.
12
New skill, or increase the ST characteristic by 1 point.

Regardless of the result of your Improvement roll, you may gain a skill from one of the categories in the "Normal" column. If the roll results in a double, you may choose a skill from one of the categories in the "Double" column.

The coach may choose to replace a characteristic increase with a new skill. No characteristic may be increased by more than 2 points above its starting value, nor may it be increased by more than 10. If this happens, you must choose a new skill instead.

XP Chart
Level Up & SPP Title
0-5
Beginner
6-15
Experienced
16-30
Veteran
31-50
Future Star
51-75
Star
76-175
Super Star
176+
Legend

Random drawing of skills

Players value

New « Simple » skill
+20K
New « Double » skill
+30K
+1 M or +1 AR
+30K
+1 AG
+40K
+1 ST
+50K