Injuries
Injuries
| 2D6 | Result | 
|---|---|
| 2-7 | Stunned
                    Leave the player on the field but lay him on his stomach. All stunned players turn prone at the end of their team's next turn even if a turnover occurs. Note that a player cannot go prone the turn he was dtunned. Once prone, he may get up the next turn using the normal rules. | 
| 8-9 | K.O.
                    Take the player off the field and place him in the Knocked Out Box in the dugout. On the next kickoff, roll a die for each of your knocked-out players. On 1-3, the player remains knocked out and cannot be used, but you may roll again on the next kickoff.  On 4-6, you must place the player back in the Reserves box, and you can use him normally. | 
| 10-12 | Wounded
                    Remove the player from the field and place him in the Dead & Wounded box in the Pit. Roll on the casualty table. | 
| Stunty | |
| 2-6 | Stunned
                        Leave the player on the field but lay him on his stomach. All stunned players turn prone at the end of their team's next turn even if a turnover occurs. Note that a player cannot go prone the turn he was dtunned. Once prone, he may get up the next turn using the normal rules. | 
| 7-8 | K.O.
                        Take the player off the field and place him in the Knocked Out Box in the dugout. On the next kickoff, roll a die for each of your knocked-out players. On 1-3, the player remains knocked out and cannot be used, but you may roll again on the next kickoff.  On 4-6, you must place the player back in the Reserves box, and you can use him normally. | 
| 9 | Badly Hurt
                        The player misses the rest of this game, but suffers no long term effect | 
| 10-12 | Wounded
                        Remove the player from the field and place him in the Dead & Wounded box in the Pit. Roll on the casualty table. | 
Casualties
| D16 | Effect | 
|---|---|
| 1-6 | Badly Hurt
                    The player misses the rest of this game, but suffers no long term effect | 
| 7-9 | Seriously Hurt
                    Miss Next Game | 
| 10-12 | Serious Injury
                    Rate le prochain match + Blessure persistante (+1 aux futurs jets de blessure) | 
| 13-14 | Lasting Injury
                    Characteristic reduction (1-2 -1AV, 3 -1MA, 4 -1PA, 5 -1AG, 6 -1ST) and Miss Next Game | 
| 15-16 | Dead
                    Dead |